Tonight, while at my dad's, I played a "non-typical" board game with my dad, stepmom, and stepbrother (by "non-typical," I mean something you probably wouldn't find at a Target.)
The game, Dread Pirate:
The Good:
It certainly wins points for presentation. The board is stylish and cloth and the ships are detailed (though more color variation would be good--platinum, silver, bronze, and copper can be a bit difficult to distinguish.) Your personal treasure bag has a satisfying weight and clink to it when you are doing well, and is depressingly empty when you are close to losing.
The Bad:
To me, it was very simple. Go to ports, roll a die. Attack another ship, roll a die. It's also entirely player-vs-player. I generally enjoy some cooperation in my games. It felt more like a Monopoly type game than a true geeky board game.
The Non-Geek:
While to me it was really simple, a lot of rules were misremembered by my family and a quick flip through the book showed what we were doing wrong. They seemed to enjoy it, though.
Verdict:
Fun enough, but a bit simple. I directed my dad to a still pirate-themed but more complex Pirate's Cove.
Halo dunia!
3 months ago